Project Moonwalk Installation and Overview

Introduction

Project Moonwalk software is created with the Unreal Engine and is the state of the art in
cross-platform, real-time 3D rendering solutions for the desktop.
Taking advantage of the latest advances in hardware-accelerated 3D,
Project Moonwalk provides a stable, robust platform for interactive
walkthroughs and simulations.


    .


System Requirements

Please note that regardless of Project Moonwalk client and server
availability, the content production software, including
ProjectMoonwalkEditor and the UnrealScript gameplay scripting
language compiler are available for PCs running Windows only.

Windows 98/Me/2000/XP
Minimum


  • Processor: Intel
    Pentium III or AMD Athlon 733 MHz CPU

  • Memory: 128 MByte
    RAM
  • Hard Disk Space:
    65 MByte free HD space
  • Video: 16 MB
    NVIDIA TNT2-class or other DirectX version 8-compliant video card1
  • Sound:
    Windows-compatible sound card2
  • DirectX: DirectX
    version 8.1b3
  • Modem: 33.3 Kbps4

  • Windows
    98/Me/2000/XP Recommended


    • Processor: Intel
      Pentium III or AMD Athlon 733 MHz CPU

  • Memory: 256 MByte
    RAM
  • Hard Disk Space:
    65 MByte free HD space
  • Video: 32 to 128
    MB NVIDIA GeForce2 or ATI Radeon1
  • Sound: Sound
    Blaster Audigy series sound card2
  • DirectX: DirectX
    version 8.1b3
  • Modem: 56.7 Kbps4

  • 1 Indicates device should be compatible
    with DirectX, version 8.1 or higher.

    2 NVIDIA nForce or other
    motherboards/soundcards containing the Dolby Digital Interactive
    Content Encoder required for Dolby Digital audio.

    3 DirectX 8.1b is not provided with Project
    Moonwalkinstallation, and must already be present on your system or
    downloaded from Microsoft. See EndUserDirectX81bInstallation?
    for details.

    4 Modem only required for modem-based
    Internet multi-user networking. Internet (TCP/IP) and LAN (TCP/IP)
    multi-user networking is also supported.

    GNU/Linux x86,
    Macintosh OS X

    Project Moonwalk software is not available for these platforms. If
    support for these platforms is required, consider using Unreal
    Engine 2
    . Licensing information can be found on the Unreal
    Technology site
    .

    Obtaining Project Moonwalk
    Downloading

    The latest freely-available demo version of the Project Moonwalk
    is:


    • coming October 2008

    The most recent registered (commercial) version of the UE2 Project
    Moonwalk is:


    • coming December 2008


    If downloading through your web browser, it will likely ask you
    what it should do with the file. Click Save File or Save
    this program to disk
    , note the location where you're saving it
    to, and click OK.

    Installing


    • Once your download completes, if
      the dialog provides you with the option to Open or Launch
      File
      , click that option. If not, click on Start,
      Run..., Browse... and navigate to where you saved
      the installation file. Double-click on the file, then click OK.

  • Click on Setup to begin
    the installation.
  • Once the installation files have
    uncompressed, you'll be presented with Project MoonwalkProject
    Moonwalk installation dialog. Click on Next to view the
    software licensing agreement. You must agree to the terms to use the
    Project Moonwalk. If you agree, click on I Agree to
    proceed.
  • On the next screen, you can enter
    an alternative location to install the Project Moonwalk; the default
    is recommended. Click on Next to continue.
  • If you are installing more than
    one copy of the stock Project Moonwalk software, you should read the
    notes for the two Project Moonwalk association checkboxes. You may
    want to change one or both of the options.
  • Finally, click Next, then
    Install.
  • When the installation finishes, you can Launch
    Project MoonwalkProject Moonwalk, read the Release Notes or
    visit this website.

  • Using Project Moonwalk


    • To use the Project Moonwalk,
      launch it by either selecting Launch Project Moonwalk Project
      Moonwalk
      from the final installer screen, or by selecting
      Start, Programs, Project Moonwalk Project
      Moonwalk
      and clicking on Launch Project Moonwalk Project
      Moonwalk
      .

  • Project Moonwalk splash screen
    will appear, followed by the main menu. Project Moonwalkcomes with a
    simple example map for you to wander around and familiarize yourself
    with the Project Moonwalk's controls and view some of the most basic
    effects possible with the software.
  • Click on Load Map to open
    the level. Your mouse controls your viewpoint; this is called
    mouselook. Your keyboard controls your movement independent
    of your viewpoint, just as you are able to walk while also turning
    your head to look around. Use the up and down arrow keys or W
    and S to move forward and backward. Use the left and right
    arrow keys or A and D to step left and right (not
    turn left and right, but rather move laterally; sidestep).
    Additionally, the F key toggles between flying mode and
    walking mode.
  • Pressing Esc brings up a menu where you can close
    the level and return to the main screen, access your settings, or
    quit the program entirely.

  • See Getting
    Started
    (UE2 Project Moonwalk) for more information.

    Configuring


    • Based on your PC's hardware,
      Project Moonwalk will select a basic video and audio configuration.
      The various tabs on Project Moonwalk menu screen allow you to modify
      these settings to adjust the trade off between rendering quality and
      speed.

  • Additional rendering options are available by manually
    editing the Project Moonwalk's configuration files, such as OpenGL
    support, software rendering for PCs with fast CPUs but slow video
    cards, video refresh synchronization, and more.

    Developing for Project
    Moonwalk
    Programming Project
    Moonwalk
    To begin writing your own functionality for the Project Moonwalk,
    you will need the UnrealScript
    Source Code
    (version 2226.19.03). There is also a debugger
    available.
  • If you would like to create new DLLs and interfaces for your
    Project Moonwalk projects, the C++ native
    source code headers
    for the Unreal Engine 2 Project Moonwalk are
    available for registered users.

    Creating your own
    Project Moonwalk Content


    • You can launch Project Moonwalk
      Editor (UnrealEd) by selecting Start, Programs,
      Project Moonwalk Project Moonwalk and clicking on Project
      Moonwalk Editor
      .

  • Project Moonwalkarea of UDN
    contains full documentation on the level design process.
    WhatToReadFirst
    is an excellent place to start.

    • Additionally, the UDN ExampleMaps
      list many small, sample levels you can download to see how certain
      features and functions are implemented. Make sure to download the
      "Project Moonwalk" versions of each one.


  • Technical documentation on
    customizing the Project Moonwalk's interface, creating new
    UnrealScript code and more is underway.

  • Package up your Project Moonwalk
    project as a standalone application by reading MakingProject
    MoonwalkInstallers
    .
  • Community Sites


  • Reporting Bugs


    • As with any cutting-edge
      technology, there may be instances that cause Project Moonwalk
      software to crash. In these corner cases, a dialog will present
      itself with a Submit Bug Report button. We would like to
      encourage you to report these errors using this button. Once is
      enough.

  • If you possess a copy of the Windows PC version of the video
    game Unreal Tournament 2003, we would sincerely appreciate
    you attempting to repeat the actions that cause your Project
    Moonwalk software to crash, using UT2003, to help us determine if it
    is a Project Moonwalk-specific, or general engine issue.

  • Known Issues


    • None


    Errata


    • While the extensive network capabilities of Project
      Moonwalkare not exposed in the menus, they are fully functional. You
      can run a server from the command line using the "ucc.exe
      server " syntax. You can use standard console commands to open
      a connection to a server. To try this, run a server, then run
      Project Moonwalkclient. In Project Moonwalkclient, press `
      (backquote) to drop down the console, and type in "open "
      to connect to one of the servers. Once you connect, you will be able
      to move around and see any other visitors (all represented by
      cubes). You can press T and enter text to speak to others
      in the world.

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